![]() Increases your Critical Damage and Critical Healing done by 2% per stage Whenever you kill an enemy under the effect of a status effect, they violently explode for 2160 Oblivion Damage per stage to all enemies in a 4 meter radius Increases your Critical Damage done by 3% per stage against enemies you are flanking Grants 33 Weapon and Spell Damage to your damaging abilities per stage When you deal Direct Damage you heal for 7% of the damage done Increases your Max Stamina by 26 per stage Increases your Weapon and Spell Damage by 3 per stage This effect can stack with other similar bonuses.ĭecreases the time it take for a fish to bite by 25% Increases your chance of catching higher quality fish, akin to fishing with another player. Whenever you use a potion or poison you have a 10% chance to not consume it. Your Weapon Enchants decay 20% slower per stage.Īdds 10 minutes to the duration of any eaten food or drink per stage. You have a 10% chance to find a second furnishing plan whenever you find a furnishing plan in the world. You have a 10% chance to gain double the yield from normal resource nodes per stage. Improves your mastery with mounts, removing all mount Stamina costs outside of combat. Increases your Mount Speed by 2% per stage. Increase the quality of items you find in treasure chests. Reduces the time it takes to harvest by 10% per stage. ![]() Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelery Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials. Increases your crafting inspiration gained by 10% per stage. Increases the chance to get higher-quality loot when pickpocketing.Įscaping from a Guard wipes 25% of your current Heat, but not Bounty. While under this effect you can cast Blade of Woe. When you kill an enemy with Blade of Woe, you become invisible for 5 seconds after a short delay while distracting nearby enemies or potential witnesses. Increases the value of fenced items by 25% Reduces the Movement Speed penalty of Sneak by 5% per stage You must be level 50 for this passive to activate, and your current bounty must be at or greater than 1000 gold. Removes 1000 gold from your bounty once per day when committing a crime where bounty is added. Increases the amount of gold you find in treasure chests and safeboxes by 10% per stage Reduces the cost of Wayshrine usage by 10% per stage When you resurrect yourself or another player you have a 33% chance to not consume a Soul Gem Increases your out of combat Movement Speed by 0.4% per stage Reduces the cost of repairing your armor by 1% per stage Reduces the cost of Sneak by 1% per stage Reduces your fall damage taken by 7% per stage Increases your gold gained by 2% per stage Reduces the radius you can be detected while Sneaking by 1 meter per stage.
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